The Plugable UGA-165 enables multiple monitors with any laptop or desktop (one adapter required per monitor, up to 6). Most people use it to gain a 2nd or 3rd monitor for their laptop. You gain the benefits of USB, including plug-and-play connectivity, thin and flexible cabling, and the ability to connect via USB 2.0 hubs and repeaters. Projectors can be connected with long and flexible USB wiring that doesn’t lose monitor configuration information. Multitask with a dedicated monitor for each document or application.
The adapter works by rendering 2D/3D with your computer’s CPU and
GPU, and then compressing and transmitting over USB any pixels that have
changed. Dual core or 2Ghz or better CPU recommended. The monitor
itself is then constantly refreshed directly from the USB hardware. The
adapter package includes a USB 2.0 cable and hardware adapters for the
different connector types (DVI to VGA and DVI to HDMI). No power plug is
needed – power is provided by USB and the adapter has an LED indicator
light.
Multiple Displays
We often hear customers say “After using multiple monitors, I can’t go back!”. If you’re doing information work — looking at one document while editing another, researching, or generally working on several things at once — it’s indispensable.
Simply drag windows back and forth to make use of all the extra Windows desktop space.
Plugable USB graphics adapters fully support rotation — turn one or both screens to show documents in gorgeous full-page layout (with a monitor stand that’s capable of rotation).
A common setup is to create a beautifully symmetric yet flexible 3 display desktop, combining your laptop display with 2 extra monitors on either side with your laptop’s external graphics port + one Plugable adapter, or with two Plugable adapters to allow easy USB dock/undock.
Included in the package
HDMI
The HDMI standard is built on DVI. This enables conversion from DVI to HDMI 1.0
with a simple, physical, passive adapter like the one included with the
UGA-165. HDMI routed through DVI does not include audio signals, and
does not support HDMI content protection. It is suitable for displaying
applications on a HDMI monitor and some TVs. It is not for Blu-Ray
quality video playback.
HDMI TV Compatibility
Most, but not all, TVs are also compatible. The exceptions are TVs that
don’t support EDID (which communicates monitor capabilities to the PC)
or which require specific higher versions of the HDMI spec, beyond 1.0.
Many TVs that have a VGA port in addition to HDMI, assume that computers
will use VGA for connectivity rather than HDMI, provide the best
results with VGA.
Gaming
USB
graphics devices, like the UD-3900, are “virtual” devices where much of
the heavy lifting is done by the CPU, by hooking into the graphics
stack. The DirectX APIs used by games assume direct hardware access (a
PCIe graphics card). DisplayLink’s drivers attempt to emulate as much
of the functionality as possible, which is why some 3D functionality
(like that needed for desktop and apps) works.
We don’t recommend running games with USB graphics, because this emulation cannot be perfect. And even without specific compatibility problems, performance will always be a challenge – the extra CPU work required for USB graphics will be a source of reduced frame rates and problems. Normal desktop and application use are fine because they don’t push the system as hard as 3D games do.
Common problems experienced when trying to run a game on a USB graphics adapter include:
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